We are not into apps. We love good content but our passion is to dig deeper – to the fundamentals of the Man-Machine Interface. Since 2015 we are in the pursuit of making it possible to walk in virtual reality. Because we believe that walking is the most fundamental way of how space can be accessed. And we’ve realized how closely VR content is linked with this potential.
MSc MICHAEL BIEGLMAYER
Director, Owner & Inventor
After his studies of architecture, Michael worked for the architect Günther Domenig, focusing on the design of the T-Mobile Center and the Domenig presentation at the Architecture Biennial of Venice. He also worked as set design assistant at the New York theaters La Mama, the Public Theater NYC and later at the Burgtheater Wien (2004-2006).
In 1999 he co-founded the artist group Assocreation; in their scope are works for the Ars Electronica, the Biennal of Valencia, Europalia Brussels, MachineRAUM Denmark, Katmandu International Art Festival, European Capital of Culture Istanbul 2010 – and many more.
Yaroslav has a strong background in assets modeling and texturing, environment design and scene lighting.
Now at Cybershoes GmbH he is leading levels design team.
MSc IGOR MITRIĆ LAVOVSKI
He gained experience in developing VR business pipelines and managing of growing VR teams.
At Cybershoes GmbH he is leading a development of VR content/demo/games for VR headsets and Android/iOS application.
Head of Workshop
George is the key mechanist behind Cybershoes production and media design consultant.
Embedded Systems Programmer
Andreas is the game logic and hardware programming consultant.
Turgut reis mahallesi fatih caddesi çağrı sokak no 22/2 – Sultanbeyli İstanbul